So I had a play with doing a little texture work for a contest over on Sketchfab.com. It was nice… Read more Fun with Sketchfab.com
Hello again. After a lengthy absence, I’m back. This time with a bit more of an update. Over… Read more
Initiative.
Hey gang, With so much going on in digital art right now, I’ve created a group for GameDesign grads to… Read more Initiative.
A shrinking planet.
Hey gang, Sorry for the long lapse between posts. I’ve been very busy over at VFS. There’s the teaching, the… Read more A shrinking planet.
The Shape of 2016 (The year ahead)
What is to come this year (2016)
So Battlefield: Hardline is shipping out!
Check out the trailer here: Look at all of those beautiful vehicles! The Jawbreaker team did a great job.
Battlefield: Hardline. Soon! But not too soon.
A new trailer has been released for the project I’ve been working on for the last six months. Battlefield: Hardline Check out… Read more Battlefield: Hardline. Soon! But not too soon.
Pixologic has started streaming ZBrush summit 2014 for those who are interested!
Pixologic, the makers of the amazing sculpting software ZBrush, are streaming their event live. http://pixologic.com/summit/live/ It’s one of the most… Read more Pixologic has started streaming ZBrush summit 2014 for those who are interested!
SIGGRAPH is coming. Are you ready?
SIGGRAPH is coming to Vancouver next week! I can’t wait. I’ll be attending an educator event for the Unity3D games… Read more SIGGRAPH is coming. Are you ready?
I have been in the dark for far too long. E3 pulls the covers off of that.
Hey gang, I have been silent for months now, as I’ve been busily working on a new project. With it’s… Read more I have been in the dark for far too long. E3 pulls the covers off of that.